Since Subnautica 2's cetacean-sized early access launch last week, a contingent of its players have been vocal about their frustration over their inability to retaliate against its predatory sea life with their own lethal intent. Subnautica 2 devs at Unknown Worlds haven't been swayed by those complaints, urging players to seek out one of the many other survival games if they're looking for a sandbox where they're free to kill whatever they find.
That stance isn't likely to change in the future. In an interview with PC Gamer ahead of its early access launch, Subnautica 2 developers said killing fish outright is fundamentally incompatible with the game the studio wants to make.


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