It's a miserable time in the upper echelons of game development right now, but in the midst of all the layoffs, cancelled games, and legendary studios being horribly and inexplicably gutted, one company at least is riding high—Saber Interactive.
Previously known for vehicle simulators and middling action games like World War Z, Saber found itself with a monster hit on its hands two years ago, courtesy of Warhammer 40,000: Space Marine 2. Saber saw colossal success with the license, and according to Chief Creative Officer Tim Willits, the sequel put the studio on the map for other licenses seeking the videogame treatment.
In an interview with The Game Business (via Read Entire Article


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