Diablo 4's upcoming season was shaping up to be a big disappointment after the excitement around its latest expansion. Blizzard threatened to completely flatten the identity of the most powerful loot with a change that—while healthy in the long run—spoiled the fun of having ultra-rare items to chase in an action RPG.
But after holding a week-long playtest, Blizzard has taken the overwhelmingly negative feedback and found a promising compromise.
Season 14, the Season of Death Awakening, will bring a permanent change to Diablo 4 that redefines how its rarest items work. Blizzard's goal is to take Uniques, an item tier that was previously pretty niche, and expand their usefulness for a variety of character builds. To do that, it will make Uniques less powerful and their bonuses more random—two things no Diablo player who is looking to perfect their build wants to hear.
Previously, the plan was to ditch the guaranteed bonuses Uniques currently have for ...


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