Blizzard is scrubbing through its new World of Warcraft Mythic Plus Dungeon top-1% rankings for people who paid for carries, World of Warcraft game director Ion Hazzikostas says.
The timed dungeon mode offered its first-ever rewards at that level this past season in the Midnight expansion, which ended August 11. Unlike similar high-end rewards in PvP combat, this ranking level in Mythic Plus dungeons was a flat percentage of players, rather than a set score they had to achieve.
Some players paid for the privilege, and the glowy red-and-black bird mount that came with the title. These boosts were particularly controversial, as the percentage cutoff meant that every successful carry removed a player that legitimately earned the score.
"The team is doing a thorough scrub of this for Season 1 and will share more with the community soon about how we approached that review, as well as the final results," Hazzikostas said.
A constant grind to keep a reward in sight
"I hit 1% M+ rating yesterday and it lasted for 5 minutes," Read Entire Article


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