Bungie is turning Marathon's loot dial to 11 ahead of its first wipe, opening up Cryo Archive 24/7

7 hours ago 3

Rommie Analytics

As much as I love Marathon, its progression hits like a brick wall after a few dozen hours. Quests become longer multi-step treks across maps around the same time high-tier upgrades start asking for dozens of items that I've encountered maybe four times.

These are issues that Bungie is seemingly testing against in an "end of season' update coming on May 19. The big highlight? Locked room keys—an extremely rare drop that grants access to the best loot rooms on Tau Ceti—are becoming guaranteed drops for on-map events.

"Locked room keys are guaranteed to drop from Wardens for the remainder of the season," the Bungie blog post reads. "Additionally, map events like Intercept, Lockdown, Warden spawns, Convoy, and Anomaly will now be guaranteed on each run, so you can benefit from their better rewards even more often."

On top of that, Warden bosses will now appear at more locations on Perimeter, Dire Marsh, and Outpost. Sounds like room keys will go from a thing that I just expect to never have to a regular occurrence in Maratho...

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