Over the past couple of months, my Destiny 2 Fireteam has given me a tour of the Destiny 2 content I missed when I hopped off the train following the pandemic. When you play all the dungeons back-to-back, it's a buffet of delights—a concentrated dose of amazing and frequently obtuse FPS level design that you simply can't find anywhere else. A reminder that Bungie, pre-layoffs, was the very best at what it did.
And yet, no game has had more caveats in its lifespan. There was always an amazing experience inside Destiny 2 somewhere, but recommending it to any normal person was out of the question. The onboarding for rookies was rough. Hoovering up all the expansions and dungeons was pricey and confusing. And after the release of The Final Shape, Bungie pissed off its player base repeatedly until the game was no longer sustainable. At what point would you ever advise a new player to jump in?
Still, none of those issues compared to the content vault, first introduced in 2020. In removing entire campaigns from the game, not only did Bungie break players' ability to understand the complete story of Destiny 2, it also raised questions about the ethics of deleting content that you ...


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