Crimson Desert, while often a chaotic, systems-drowned game—is also rather good, if you're into chaotic and messy things. Its brand of delightfully irreverent overstimulation charmed my pants off when I went to see it pre-release, and it's certainly captured the hearts of a few of us here at PC Gamer.
It's also raked in the big bucks for developer Pearl Abyss, whose recent earnings letter puts in perspective just how much of a win it was for the studio: "Crimson Desert sold approximately 2.11 million copies during 2Q26, with digital sales accounting for 1.72 million copies (82%) and physical sales accounting for 0.39 million copies (18%)."
Those sold copies produced an operating revenue of ₩406.2 billion, or around $284.5 million, in the first and second quarters of 2026—none too shabby for under a year's worth of sales! Interestingly enough, North America and Europe are the two main drivers. This number includes revenue from Black Desert Online, the studio's MMO, but those regions apparently accounted for over 75% of the profit.
Mind...


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