Welcome to Disk Cleanup, our regular weekend column delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like "How tidy is your desktop?" and "What game will you never uninstall?"
Dean 'Rocket' Hall, founder of New Zealand-based studio RocketWerkz, first encountered games via a Commodore 64 belonging to his cousins. "I think I played it constantly for about five hours. Then, at dinner, I looked basically green from the refresh rate of the monitor, and I ended up being very sick and throwing up everywhere. I think that's when everyone figured out I that I was really into computers."
Work continues on RocketWerkz's space survival game Icarus. After a rocky launch and years of rigorous weekly updates, Icarus has only just begun making profit for the studio. "Since the [Steam] Winter Sale, we've been making about three ti...


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