Should immersive sims rein in their budgets? Thief designer Randy Smith Evergreen thinks so. We chatted to him last month, where he said a lot of immersive sims are in "an arms race to be bigger and better", but that the size of the audience and the competition from other big-budget games makes that a mistake.
His friend and fellow immersive sim designer, Harvey Smith, has a different take. Smith recently left Arkane, where he was the director of Dishonored and co-director of Redfall, to set up his own studio, Black Pony Immersive.
"I go to get coffee with Randy every now and then, and I'm overdue for that," Smith tells us. "He's a vegetarian, so sometimes we hit one of these hippy places where you can get a black bean burger or whatever. So next time I'm together with him, I'm just gonna berate h...


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