It has been two years since Dragon's Dogma 2—the unlikely sequel to an unlikely RPG—emerged from its Riftstone, and it just got a fairly mondo new patch. Released on June 10, Dragon's Dogma 2's latest title update brings fast travel tweaks, pawn futzing, bug fixes, and plenty else besides. Oh, and it's part one of two: the second part will come at the end of August, just ahead of DD2's October Dark Arisen expansion.
They're both doozies (though, with its additional weapon skill slots, the upcoming August patch may be doozier), but let's get into June's patch, since it's the one that's, you know, here.
First on Capcom's big tweak list is changes to the game's fast travel system. DD2 kind of delights in making fast travel a bit of a hassle (something I generally very much endorse), but I guess Capcom got tired of people moaning about it, because the game now hands you an Eternal Ferrystone "after talking to Brant during the quest Seat of the Sovran," which is pretty early on.
Instead of hauling your bones into a trundling cart that will inevitably be attacked by every cyclops on the map, ...


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