Dying Light's former director believes devs are obligated 'to focus and listen to the players' because as soon as a game's released 'it stops being only your game'

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Tymon Smektała spent 13 years as director for the iconic zombie parkour game Dying Light and after stepping away from said role earlier this month he's reflected on the franchise, its fans, and what listening to a playerbase can do for a game.

"I believe very strongly that this makes it your obligation to focus and listen to the players," Smektała says during a Digital Dragons Conference talk (via GamesRadar+). "As soon as you release the game, it stops being only your game. Suddenly, there are hundreds, thousands, hopefully millions of 'stakeholders,' players with opinions, expectations, memories, frustrations, theories, ideas, requests. Suddenly, the game starts belonging not only to you, the makers, the creators, but also to the people who play it."