According to Bloomberg's sources, EA saw a new Battlefront game as a less risky investment than Mass Effect Universe. This final factor joined a host of well-discussed reasons for BioWare's unfortunate demise: Andromeda's critical reception, Anthem's live service failure, Veilguard's sales struggle (pretty good game though), friction between the studio and EA since the very beginning, and, of course, EA's recent Saudi-Kushner-Private Equity acquisition.
One other added wrinkle: BioWare apparently lost its main ally at the top of the EA org chart. Entertainment and Central Development exec Laura Miele, who historically advocated for BioWare, was "sidelined" according to ...


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