Fighting games are hard. And I don't just mean they're hard videogames to master, with complex input strings and character match-ups to memorize. They're seemingly hard games to sell and convince new players to devote hours of their lives to—just look at recent League of Legends fighter 2XKO, which saw 80 developers laid off shortly after release.
Despite that, we're in the middle of maybe the most interesting year for fighting games that I can remember in forever, with multiple new games gunning for Street Fighter 6. Marvel Tōkon from Guilty Gear creator Arc System Works seems like it should be the front-runner, but two licensed fighters, Avatar Legends and Invincible VS, have recently been getting more buzz. Even though both are based on...


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