Founder of bankrupt Samson studio mulls how to use AI for his next attempt: 'Cutting corners in game development has a habit of coming back to bite you in the ass'

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Christofer Sundberg, the founder of Samson developer Liquid Swords, has confirmed the studio's closure, saying that while the console version of the game enjoyed "much greater success" than the PC release, it "wasn't enough to get the company across the finish line."

Reports over the weekend revealed that Liquid Swords had gone bankrupt just six months after the PC release of Samson, which was followed by a console launch in September. "It's been a hell of a ride and a lot of fun, even when the circumstances gave us very little to laugh about," Sundberg wrote. "Building a studio, creating Samson and releasing it on PC and consoles took an enormous amount of work from people who cared deeply about what we were making.

"The console versions met with much greater success than the PC release. We got them out, but that success wasn't enough to get the company across the finish line. Market conditions and some bad business decisions brought us here, and I own my part in that. I can look...

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