Although many developers turn to Unreal Engine or Unity to bring their gaming visions to life, open-source Godot is becoming increasingly popular, thanks to its lightweight structure and intuitive scripting language. Now Microsoft has taken a 'first step' to expanding its user base even further, by releasing a reference sample software package for creating Godot games for Xbox on PC.
Yes, I know I should be writing XBOX on PC, given that Microsoft has decided to settle on the format, but I'll be writing Xbox until I'm in the grave. Anyway, nomenclature aside, it should be noted that Microsoft hasn't released an 'Xbox-version of Godot' or anything like that.
Instead, it's essentially a demonstration of how to implement all of the necessary Xbox on PC requirements (such as Xbox services, PlayFab, and Read Entire Article


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