Gothic is no walk in the park, and the remake didn't move the needle on that too much—PC Gamer weekend editor Jody Macgregor called it "an RPG for people who think Daggerfall was the last good Bethesda game" in his review. One thing the remake did overhaul was the lockpicking system, though players are still finding it a bit of a headscratcher.
Reddit user ConferenceWarm171 posted a thread yesterday joking about the system-induced mass confusion. One reply from user Salvator-Mundi- reads, "It is a classic puzzle. Moving one plate actually moves multiple plates. Plates at different levels move different other plates. You have to find the order of moving the plates." That breakdown only hurts my head as a Gothic greenhorn, but Salvator-Mundi- conceded in their post that "they could add ea...


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