As a documented remaster liker, it was a real black day for me when Grand Theft Auto: The Trilogy – The Definitive Edition came out, back in 2021. It was a complete mess, filled with bugs, shoddily upscaled textures, weird models, and at least one alarmingly smooth hexagon. It was shoddy treatment for a series of legendary games, and the outcry was immediate and intense—in a perhaps telling sign, the remasters' original developer, Grove Street Games (GSG), found itself unceremoniously removed from the game's splash screen in a 2024 patch.
Now, in a chat with Wccftech, GSG CEO Thomas Williamson has chatted a little about how he now reflects on the GTA Trilogy debacle. In short: he agrees they were busted, but says the metrics showed that many players enjoyed them anyway.
"Regarding GTA Trilogy: Definitive Edition, I agreed with most of the people's reactions," said Williamson. "But unfortunately, I feel like we did ...


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