Welcome to Dungeon Master, PC Gamer's regular RPG column, where Online Editor Fraser Brown delves into PC gaming's most beloved and enduring genre. Grab a seat in our badly-lit tavern and please ignore the goblin puke.
At the end of 2024, I resigned myself to the fact that BioWare was no longer capable, or willing, to make the kind of RPGs that once cemented it as the titan of the genre—or to put it more selfishly, the kind of RPGs I wanted to play. After The Veilguard, which followed Anthem, which followed Andromeda, I'd lost faith. I was emphatic and probably a little bit dramatic: I was out and the studio that excited me more than any other RPG developer was long gone.
A year-and-change later has caused my fire to dim, leaving behind disappointment but not as much dismay. I ...


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