If you watched the Nodusfall trailer during Gamescom's Opening Night Live and, like me, thought the combo of Elden Ring's aesthetic and Monster Hunter's fights sounded awesome, but were worried about selling your soul to the god of gacha, fret not!
Nodusfall isn't just a visual departure for HoYoverse, swapping the vibrant anime aesthetic for something gloomier, it also represents a (partial) change in business model.
According to the devs, "Nodusfall will be a free-to-play, long-term game. What we can share at this time is that characters are not obtained through random draws. We hope to allow players to unlock this core gameplay experience through continued play. Cosmetic monetization is an important avenue we will be considering."
In my hands-on, the four available characters could be customised with different outfits, hairstyles and accessories, and I can imagine folk dropping some cash on some new fits for their boss-slaying crew, but it's a relief to know that I won't need to go through RNG hell or wipe out my bank account jus...


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