I've had this goal in the back of my head to unlock all the Medic gear in Wardogs so I can become the best sawbones on the server. There's only one piece I still don't have—a medical bag that can both revive and heal teammates in one item. It's unlocked at Medic level 24, which doesn't sound so bad, since I've already reached level 18 over my first 30 hours of Wardogs.
But this week I noticed my steady Medic rise had slowed considerably. I had been ranking up every one or two rounds, but now I'm lucky to climb a rank over a whole night of play. I'm doing just as well in matches—better than ever, actually, with the addition of defibrillators and stronger medkits—so that's not the issue.
For the first time, I made note of the XP thresholds for leveling up and compared where I'm at to my goal. I wish I hadn't. So far I've gained 17 levels with 177,619 Medic XP. Level 24, just seven ranks later, will require 337,000 XP. So while it looks like I'm gaining on that useful medicine bag, I'm actually just 52% of the way there.
So this is the brutal Wardogs grind I've been hearing about. Bummer.
The mountain
I was curious how that last 48% will translate to...


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