When I spoke to Christoffer Bodegård, developer of the running RPG of the year, Esoteric Ebb (which uses a modified form of D&D 5th Edition rules), I had to ask: Why a Cleric? The ubiquitous fantasy holy healers never feel like protagonist material to me—I'd much rather be a sneaky little Dick-Ass Rogue. There was a pretty straightforward answer: Clerics are OP, they can do a little bit of everything, and Man vs. God will never not make for primo literary fodder.
"They're overpowered," said Bodegård. "I'm sorry to say they are just overpowered." He revealed that even the earliest version of Esoteric Ebb that he had mocked up before Disco Elysium radically changed the game's direction still starred a Cleric and a goblin.
"That first prototype had a Cleric for a bunch of different reasons," said Bodegård. "Most specifically, the Cleric is the best class of D&D to use if you want to go as wide as possible. The Cleric has spells. He's very spells-focused. He has heavy armor, but can also go cloth. He heal...


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