I'll keep this brief: I played some Boltgun 2 and I'm still buzzing about it. It's extremely similar to the first Warhammer 40,000: Boltgun, but more and different. It could be a perfect sequel.
I already consider the original Boltgun a nearly perfect throwback FPS (or boomer shooter if you prefer) for the way it walks a fine line between modern convenience and '90s sensibilities, so developer Auroch Digital is starting from a great place. Boltgun 2 is more escalation than reinvention: more weapons, more biomes, and double the protagonists.
While I initially assumed the two characters would share play time during the campaign, you actually lock one in at the start of a playthrough. And that choice does matter, as they have different abilities and carry mostly different weapons.
New to the party is Nyra Veyrath, an Adepta Sororitas battle sister with two signature weapons I got to play with: a crossbow and a flamethrower. Nyra has a springy slide ability on cooldown that she can chain into a big jump that triggers bullet time. Returning space marine Malum Caedo is the more aggressive of the pair—his charge abi...


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