IO Interactive has forgiven me for calling 007 a smug tool

7 hours ago 2

Rommie Analytics

A couple of weeks ago, after spending a few hours with 007 First Light, I suggested that maybe James Bond—while pretty enjoyable on film—is perhaps just a touch too much an insufferable Bullingdon Club boy to be a tolerable videogame protagonist.

This was universally regarded as an excellent take, and absolutely no one got upset.

One particular group that wasn't upset? 007 First Light studio IO Interactive, who told Eurogamer recently that—so far as it's concerned—a few people getting annoyed by Bond means it's done its job right. "Everyone has their favorite Bond," said senior combat designer Tom Marcham. "If we made a Bond where no one had any opinions on them, it would be the dullest Bond ever made. So the fact that we've got a little controversy on that, I think it's a good thing.

"I think every time a new James...

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