I know that, for a lot of you, the obvious best climbing game of 2025 was Peak, the absurd going-up sim from Landfall that took the world by storm. But it's not my choice. Why? I have no friends preferred White Knuckle, the early access horror-climber from Dark Machine that tasked you with climbing out of a grimy, industrial environment really fast.
It's a good time, and I praised it back around when it got its early access release for "mechanics that are complex enough to feel rewarding when you nail it but simple enough that you don't trip over yourself (too much)." Well, we're now one year out from that time, and to celebrate, the game is getting a big honkin' anniversary update, out today.
The headline item is that you can now customise your run with the use of trinkets and bindings, which for all the world (and maybe because I've been playing a bunch of Arkane classics lately) remind me of Dishonor...


English (US)