Marvel Tōkon—the all-out 4v4 tag fighter from 2D fighting game veteran ArcSystem Works—didn't get off on the best foot with PC players. Forced PSN logins and frame drops that were leading to a whopping eight frames of rollback in online modes saw the game launch to "Mixed" reviews, before eventually tanking to "Mostly Negative" over the weekend.
And while there's zero chance of the PSN stuff going away, ArcSys has at least been speedy about trying to tackle those pesky frame drops. A patch earlier this week has done the bulk of the work on optimising performance, leaving the game a helluva lot smoother for it.
It turns out that one of the primary culprits was the game regularly checking for audio inputs, of all things. According to the patch notes: "These unnecessary checks could cause sudden frame drops and performance drops. This has now been addressed."


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