Microsoft, at this point, drips gore from head to toe. The megacorp has made a hobby of shuttering studios and laying off thousands of devs, in attempt after attempt to right the listing ship of its games business. No luck yet, on that front.
You might wonder how Playground's upcoming Fable reboot, in the works for a decade now, has evaded its parent company's reign of terror. In a chat with The Guardian, Playground co-founder and Fable director Ralph Fulton offered up a pretty simple explanation: Fable's just that important.
"I genuinely think Fable is an important game," said Fulton. "What has protected us over a long development cycle is that so many people within Xbox view Fable as vital to the DNA of the platfor...


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