Ahead of Carcass Clad's reveal at last month's PC Gaming Show, I had the chance to speak to Wrong Organ devs Jeffrey Tomec and Dave van Egdom about the studio's follow-up to its breakout hit, Mouthwashing. Carcass Clad is a very different sort of game, but with familiar themes and atmosphere. The bulk of our conversation, though, was about why the studio pivoted to co-op multiplayer, and how it feels to play.
It's a pretty warmed-over bias these days to assume any studio swapping from single to multiplayer is "selling out" in some way, but To...


English (US)