My favourite new roguelike is all about evolution and crabs, and it's celebrating 500k sales with a big update

1 hour ago 2

Rommie Analytics

Whenever I think roguelike exhaustion has set in, another game comes along to drag me back into the endless grind. This time it's Everything is Crab, an action roguelike that plays fast and loose with the theory of evolution—instead of evolving over millions of years, all you need to do is enjoy a big meal and you'll sprout antlers, tentacles or wings.

Since it launched last month, Everything is Crab has become part of my nightly routine. I take the dog out for a walk, brush my teeth, pretend I'm going to bed, and then I spend the next 2 hours on my Steam Deck making delightful new freaks. And it doesn't look like I'll be able to escape its clutches any time soon, as a meaty update has just dropped.

Evolution 1.1 coincides with the news that Everything is Crab hit the 500,000 sales milestone—a very respectable number that really should be higher, because this crabby roguelike is extremely good.

So! The update! There's plenty to sift through, including a new evolution, Tracker, which will allow you to "track specific targets and get varied bonuses against them". It's a level 3 evo...

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