Nightdive's Thief remaster unearths a 'very very out of date version control repository' with 'the wildest things to say about the code'

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It's great that the Nightdive's remasters of various classic games give new players a chance to experience them without having to download a fixpack or remap the controls or whatever, but it's also a wonderful opportunity to learn new things about games we already loved. Each remaster is like an archaeological dig and you never know what it'll uncover.

Digital Foundry's Retro Super Show recently spoke to Nightdive about their current project, a remaster of Looking Glass Studio's stealth classic Thief: The Dark Project. If you're super into the minutiae of Thief, as you should be, it's a cool insight into the making of the game and in particular, the Dark Engine that powers it.

"There's nothing else like it even to this day," Nightdive software engineer Josh Dowell says. As he explains, Nightdive got to see "a very very out of date version control repository for the code" and that made the origins of its oddities more obvious. "I think ...

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