I'm not that into the original Path of Exile, but playing so much of the sequel has exposed me to plenty of people who do. A huge topic of discussion around the current league is about loot and the lack of it.
Many players are unhappy with the majority of the loot coming from chests rather than monsters, and the inability to scale the difficulty up for more rewards. Basically, loot isn't very exciting, especially when you roughly know what you're going to get before you even finish an activity.
Developer Grinding Gear Games is already addressing some of the immediate issues in upcoming patches, but it's also planning on a much bigger rework in its next major update. Speaking to PoE streamer Zizaran in a recent interview, Christopher "Octavian" L...


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