If you've played Pragmata, there's a slight chance you've noticed it resembles an action game from the Xbox 360/PS3 era. By 'slight chance', I mean the connection has been made by anyone who has looked at Capcom's third-person shooter for more than five seconds.
Yet while this may have been considered an insult a decade ago, today it is anything but. Not only does the similarity appear to have been a key factor in Pragmata's commercial success, its developers have been utterly thrilled by players making the comparison.
In an interview with GamesRadar, Pragmata director Yonghee Cho and producer Naoto Oyama were asked how they felt about players comparing their sci-fi adventure to the golden age of third-person shooters, and apparently ...


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