XA couple weeks after its early access launch, things are going mostly pretty well for the steampunk-mechs-in-the-desert game Sand: Raiders of Sophie. An update that rolled out on July 2 caused some surprise headaches and had to be rolled back, which isn't great, but on the brighter side the game looks to be a legitimate hit, too.
"300K copies for Sand sold," Alex Nichiporchik, CEO of publisher TinyBuild, wrote today on X. "We getting [a] half hour of air conditioning tonight!"



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