Capcom's new sci-fi hit, Pragmata, was released to glowing reviews late last week, and much praise has been heaped on its relatively excellent performance. That's with ray tracing enabled instead of the game's path tracing option, of course. Path tracing is known to be a resource hog, particularly in a game world covered in shadows and reflections.
However, some have pointed out that the difference in image quality between conventional ray tracing and full path tracing can be quite pronounced. This thread on the Radeon subreddit is one example, where some gamers are positing that the difference is so massive, it might be an attempt to make regular ray tracing look worse in order to make path tracing look better.
Is me getting insane or there are people celebrating this? from r/radeonOr indeed, to make all forms of ray tr...


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