Earlier this week, it broke that Sony had dropped Physint, a videogame being developed by Hideo Kojima. Which is weird, given that Kojima's a bit of an auteur—his games are weird and ambitious in scope, but they're often viewed fondly, and the man made Metal Gear Solid, for crying out loud.
Physint was meant to be a return to "tactical espionage action", a prodigal return to what he's known for—it seems wild to drop it, something Xbox decided to capitalise on, snapping up the project instantly. It's since broken, in a Bloomberg report, that Sony might've simply ran out of patience.
And in fairness—as much fairness as you can give to a videogame giant in our current industry—some of these reasons do track, though, through the salt-pinched lens of anonymous sources: "[Physint] missed deadlines and was on track to be well over budget despite being years away from release," the report states.
There was a...


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