In August, game director Chris Roberts said that Star Citizen's singleplayer component, Squadron 42, was being delayed out of 2026 to avoid clashing with Grand Theft Auto 6. There was a certain amount of skepticism about the reason for the delay, thanks in part to a recent Star Citizen livestream being declared a disaster, but also because, well. These games have had so many release dates the changes have their own wiki page.
There's something concrete about having Squadron 42 getting a Steam page though, with system requirements and everything. Those system requirements are charmingly old-fashioned, with no mention of ray tracing-capable GPUs or DirectX 12. Although the install size of 150GB is still pretty hefty. ( Read Entire Article


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