Six years ago, in October 2020, Blizzard announced the end of new content updates for StarCraft 2, its storied real-time strategy game, although it promised to continue supporting the game with tweaks and balance patches "as needed." It's followed through on that commitment over the years since, and today (technically yesterday, but I didn't notice it then) brings as a new one, and it's kind of a banger.
The focus of this update is on "extending the early and mid-game experience, allowing players to remain competitive on one to three bases for longer periods," Blizzard said. "We’ve introduced changes to make non-warped Gateway play a more viable path, while also increasing overall strategic diversity across all three races."
The top-line change is a reduction in starting workers from 12 to eight, which fans in the StarCraft 2 subreddit seem generally supportive of, because it provides for more varied builds and, as redditor GoGoGoRL put...


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