Visiting developer Rebel Wolves in Warsaw earlier this month, one of the first things that greeted me was its slogan, painted in big letters on the wall: "A studio born out of love for RPGs."
Its first game, The Blood of Dawnwalker, certainly fits the bill—a hugely ambitious sandbox in which half-human, half-vampire Coen must fight to rescue his family and overthrow an authoritarian, supernatural regime.
But wit...



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