Pearl Abyss cannot leave Crimson Desert alone for more than a handful of days. The developer's been pumping out patch after patch, each one somehow bigger than the last. I've been having mixed feelings on how much the game has been changing in such a short period of time, but even I have to admit I can get behind this latest update.
There is a ridiculous amount of big quality-of-life updates to unpack here, but the biggest two? Easily the introduction of difficulty options and an abundance of storage-related changes that actually now provide some purpose to the house near Howling Hill that definitely still isn't empty 100+ hours in on my playthrough.


English (US)