The new game from the makers of Botanicula and Chuchel is like 1984 meets the Keystone Kops, but in a way that actually works

5 days ago 7

Rommie Analytics

I'm a little bit behind on this one—it launched last week—but Phonopolis, the new game from Amanita Design, is out, and as a longtime fan of the studio I am very pleased to say that so far, it's pretty great.

I say "so far" because I haven't yet finished Phonopolis, and it's always possible that things will go seriously wrong in the second half. I doubt very much that's going to happen, but best to be clear about these things.

So far, though, Phonopolis shaping up to be another brilliant Amanta adventure, telling the tale of a hapless lad named Felix who, quite by accident, ends up on the wrong side of a totalitarian regime that's one step away from enslaving the minds of the people by stripping them of their humanity entirely through the power of the Absolute Tone.

It's silly and slapstick, as Amanita games generally are: The regime enforcers are more Keystone Kops than KGB, and there's no real fail state for any of the puzzles: During a prison break sequence, for instance (and yes, I went to prison), running afoul of a roaming spotlight triggers a klaxon and sends Felix scurrying for cover, but otherwise there's no ...

Read Entire Article