Why Blizzard vet Rob Pardo is going all-in on Arkheron, the PvP dungeon crawler that's like dark-fantasy Backrooms: 'It's very much been an odyssey'

5 hours ago 3

Rommie Analytics

Arkheron is an enigmatic blend of a fast PvP action game and a dungeon crawler that's all about competing with other players to reach the top of an evolving tower. That enigma element is a key part of Arkheron's core narrative, along with its wild mix of loot-driven action-RPG combat and competitive knockout action that feel equal parts Diablo and Hades. But the developer's lengthy journey to create this quirky, high-stakes mash-up of genres is also something of an enigma, and their concept is steadily building an audience.

During a recent visit to developer Bonfire Studios ahead of Arkheron's crossplay beta starting on September 25, I spoke with Bonfire Studios CEO Rob Pardo (former Chief Creative Officer of Blizzard Entertainment) about the making of Arkheron. Along with some time diving into the game, we heard from Pardo about the studio's nearly 10-year journey to make a new type of arena PvP dungeon crawler. It's got loot and a large lobby size, but it's very much not trying to be a battle royale Diablo.

"I would say the years were absolutely worth it," said Rob Pardo, CEO of Bonfire Studios. "What's always tough is that 20/20 hindsight; you always wish you didn't go down so ma...

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