With 32 GB as a minimum and 64 GB as the recommended amount, Cinder City's RAM requirements are all kinds of wrong in today's AI-mangled memory market

1 month ago 14

Rommie Analytics

As big-budget, blockbuster PC games have become increasingly more packed with cutting-edge graphics over the years, their minimum hardware requirements have naturally scaled upwards too. But there's one forthcoming game that has taken that quite a lot further than you'd expect, with the memory specs likely to cause more than a few raised eyebrows.

It's called Cinder City, and it's being made by one of NC Corporation's studios (Big Fire Games), a South Korean company better known for its many MMORPGs. As an "open-world cinematic third-person shooter set in a fallen near-future Seoul", you'd naturally expect the graphics to be all-singing, all-dancing, and the handful of images and footage I've seen all suggest that it's going to be heavy on your hardware.

A quick glance at the game's Steam listing suggests otherwise, as the recommended graphics card is merely a Read Entire Article