WoW's bug-filled April patch was actually from trying to fix too much too fast, says director Ion Hazzikostas—like an elevator from 13 years ago that blew up housing

4 weeks ago 9

Rommie Analytics

World of Warcraft caught some heat earlier this year for a messy patch that broke a whole lot of stuff. Patch 12.0.5 was a bit of a disaster, taking an accidental wrecking ball to multiple systems and allowing some long-flagged issues to sneak their way into the game.

The takeaway that I—and many other players—had was that Blizzard's rapid patch cadence was impacting its QA, and while I still do partially wonder if that's to blame, at least in the case of problems that were long-flagged, Ion Hazzikostas has peskily introduced some nuance to my grand narrative. Gee darnit.

That's per an interview with YouTube channel Psybear_tv, where the director speaks on what went wrong with Patch 12.0.5: "If it ever feels like something is rushed, or half-...

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