You know it's bad for AI when even Peter Molyneux, king of overpromising, is tepid on its use in game dev: 'I think we have to be very, very careful'

2 weeks ago 11

Rommie Analytics

Peter Molyneux has somewhat of a reputation for overpromising that I will now proceed to gently rib him for—sweeping statements about carving your name on a tree and that name still being there years later, to the fiascos of Godus and the awkwardness of Curiosity, which promised a life-changing revelation inside a blockchain cube and then… didn't do that.

Given his flirtation with the blockchain, you'd be forgiven for thinking Molyneux might be rather taken with AI. After all it, too, promises the world and delivers very little—alright, that's a tad mean. I like Fable, and while it was never the game Molyneux said it'd be, it was still a decent RPG ...

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