After blowing the doors down with narrative horror game Mouthwashing, developer Wrong Organ decided to zig instead of zag: Its next project is Carcass Clad, a roguelike co-op tank simulator in a city where things have gone deeply wrong. But while developer Jeffrey Tomec told me that scripted narrative is on the "back burner for sure" this time, it sounds like Wrong Organ is trying to find a balance for its love of story and worldbuilding.
"We're looking into the best way to do it, but the reality is, every one of our games is made from a core [idea]," said Tomec. "Mouthwashing was, how do we make the script into a video game? Everything in this game comes back to the tank, and how you feel in it, and that is supposed to express something."<...


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