When Dishonored director Harvey Smith announced his new studio, co-founded with fellow Arkane alumnus Ben Horne, there was no doubt about the kind of games the team would be working on. Black Pony Immersive makes it pretty damn clear. Putting "immersive" right there in the name is a statement of intent, one born from his experiences at Arkane.
"About the name, it was important to us to say to people, 'This is who we are,'" he tells us. "When Arkane was independent, very often people would come in and they would try to get us to work on some game. And it was not in our wheelhouse. People would say, 'You're going to go under by turning your nose up at this project, this is money. People are offering you money to do this DLC for this third-person action shooter.' And we'd be like, 'Yeah, but we don't like those, we don't know how to do them well, and we think that game is dumb.' So we're generally going to say no, and gamble the company on doing what we are known for."
Of course, Arkane would go on to become ...


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