Nothing has made it more obvious that Crimson Desert is a singleplayer game created by an MMO developer than its patch cadence and rapid evolution. The game has changed so much in little under a month, as Pearl Abyss has pumped out an absurd number of updates.
Quality-of-life changes, bug fixes, implementing new features—stuff that I would expect to arrive weeks or months post-launch have instead been patched into the game within mere days. I complained in my Crimson Desert review about a lack of storage, and four days after releasing? Boom. Private storage chest. Players complained about the chest's location, and it only took a few more days after that for it to move somewhere else.
It's just one example of how many nips and tucks Pearl Abyss has made to Crimson Desert, in what I can only assume is an attempt t...


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